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Here's an explanation of the rendering process and the materials we used for our character equipment in the mobile game Shadow Fight 3. ...
TinyBuild is currently looking to bolster its internal development, production, and porting teams, and is expected to use the funds to make hires in those areas. ...
Produced for the fourth year running, these 'Flash Forward' videos are always greatÂ
The developers behind Astroneer are taking your design and development questions at 3PM ET. ...
The Helsinki-based studio says the move, which decreases its staff from 143 to 117, is to reduce costs, cut back on "time-to-market for its upcoming projects," and improve its overall development process ...
Ubisoft has designed its own AI-driven assistant specifically for video game players, and you can get a firsthand look at how it works when you come to GDC 2019 in San Francisco next month! ...
†œThis is a moment for change. It won't come from CEOs. It won't come from corporate boards. And, it won't come from any one person," says the AFL-CIO's Liz Shuler. ...
after HOURS has players sharing a tiny space with Lilith, a young woman suffering from Borderline Personality Disorder due to childhood molestation. ...
Adrian Chmielarz (Bulletstorm) takes a tour through Metro: Last Light to expose a common way developers try to foster a sense of immersion -- and why they miss the mark. ...
The study looked at data surrounding British teens and notes that, unlike previous research into the potential link, the hypothesis, methods, and analysis technique were publicly registered ahead of the actual research. ...
Here are just some of the companies looking to fill positions in programming, marketing, and more on the Gamasutra Job Board. ...
Tencent is reportedly in talks with Electronic Arts toÂ
Due to French labor laws, an estimated 400 employees at Blizzard's Versailles, France location could beÂ
System Era co-founder Brendan Wilson dropped by the GDC Twitch channel to discuss the making of Astroneer. ...
A DeepMind AI agent trained on the ins and outs of StarCraft II went head to head with a pair of StarCraft Pro players to showcase the potential of the Google-owned artificial intelligence tech. ...
After launching with a few bumps last year, Sea of Thieves is experiencing a resurgance of players thanks to notable streamers showcasing the game on Twitch.Â
Sledgehammer Games' Riley Pietsch chats about the making of Call of Duty: WWII's social hub in advance of his GDC talk. ...
The results of the latest GDC State of the Industry survey are out, offering unparalleled insight into how game makers feel about unionization, the state of Steam, crunch time, and more! ...
The developer-publisher will stop young players from logging on to select mobile titles from 9:30pm to 8:30am, preventing them from spending all night glued to their smartphone.Â
At GDC 2019 Finji chief Rebekah Saltsman will help you understand when you're ready to pitch publishers, and show you how to build effective pitch documents, key art and gameplay videos! ...
Watch Me Jump turns a play of the WNBA into a piece of interactive fiction, having players shape a life and career through the choices they make for Audra, an all-star player rocked by scandal. ...
Four new competitors have emerged to take on Steam: Epic, Discord, Kartridge, and RobotCache. Let's see how they stack up. ...
The Senior Community Manager is responsible for directing and conducting day-to-day Web and Social Media interactions with the enthusiasts and fans of Ghost of Tsushima. ...