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"Once you go to a hospital and a child who has cancer touches the controller of your game, that's it," says I, Hope dev Kenny Roy. "You forfeited the right to stop working on that game anymore." ...
Humble Bundle has once again partnered with YouTubers The Yogscast to bring back its pay-what-you-want Jingle Jam game bundle. ...
In this GDC 2013 session, Spike Chunsoft's Kotaro Uchikoshi
Riot Games has published an interesting breakdown of how in-game items drop from the loot box-styled 'hextech chests' it recently added to its long-running free-to-play MOBA League of Legends. ...
Come to GDC 2018 to see Riot Games' Tash Elliott and Jeffrey Burrell share how the League of Legends dev has researched and acted upon the social values their players have across the world. ...
Motoi Okamoto was a member of Shigeru Miyamoto's Entertainment Analysis and Development department for a decade. He recounts the making of many of Nintendo's best-loved (and biggest-selling) titles. ...
When setting up a new development team for a project, at what point does QA come on board? Let's explore the case for bringing QA on board from Day 1, and the long lasting benefits it could bring. ...
In the wake of an IGF Award win, read Night in the Woods co-creator Scott Benson's thoughts about why its feline heroine Mae feels real and relatable to an audience that has latched on to the game. ...
"For a while a lot of people would yell at me on the Internet," said Dream Daddy co-creator Leighton Gray. "Not internalizing all of that is really difficult."
After years of speculation, the mixed reality startup has given us our first look at some tangible tech by revealing the Magic Leap One headset. ...
Heads up, data-hungry devs: Unity†™s new survey explores the studio size, project counts, marketing platforms, monetization plans, and more of 1,445 indie studios, including some who don't use Unity. ...
The NPD Group's EEDAR has released a report examining the platforms typically favored by players, offering devs insight into how groups of people prefer to play games. ...
The Swedish mobile studio MAG Interactive has secured an 80 million SEK (~$9.7 million) investment to assist in financing its recent
If you're making games that could conceivably be seen as "retro", you should know that Amazon has opened a new corner of its online storefront that's dedicated to selling such work: The Retro Zone. ...
"I have Tourette's Syndrome and Narcolepsy," writes Defenders Quest game dev Lars Doucet in this fascinating post. "I made a game about them. It's kinda weird." ...
A leaked image released earlier today seems to show an Xbox One controller with accessibility in mind. ...
It's possible to make design choices that turn players away, but it's also possible to make art and writing decisions that cause similarly negative reactions. Here's how to walk the design tight rope. ...
How do you design an imperfect road network to create the perfect rally environment? Well, understanding how we created an acclaimed driving hell in WRC7 might provide some answers. ...
This animated video is an in-depth look at what it takes to create open world levels with a unique focus on co-op. ...
If you are confused about the differences between social media and email marketing, read this guide. I will teach you what you need to send your email list. ...
Valve has announced that Steam will no longer accept Bitcoin as a form of payment, saying that associated fees and volatility in value make the currency more trouble than it's worth. ...
It's the latest example of the game industry's long-running problem with cloning, and what's especially striking here is that
Boss Key Productions founder Cliff Bleszinski has announced that the studio is "effectively no more," noting that the studio's efforts to recover after the decline of LawBreakers was "too little too late." ...
The developers of the streaming platform Rainway detail their own crusade against a potent piece of adware that had infected seemingly thousands of Fornite players. ...