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Humble Bundle has once again partnered with YouTubers The Yogscast to bring back its pay-what-you-want Jingle Jam game bundle. ...
"Once you go to a hospital and a child who has cancer touches the controller of your game, that's it," says I, Hope dev Kenny Roy. "You forfeited the right to stop working on that game anymore." ...
I'm sometimes asked how I develop games so fast with high quality. Usually I shrug and give an 'I don't know' answer because it's half the truth, but I thought it was time to give a proper answer. ...
Don't forget: The submission deadline for the 2018 Independent Games Festival Main Competition ends Monday, October 2nd (10/2) at 11:59 PM PT! ...
The custom generator developed within Ubisoft for Assassin's Creed 3 has officially been made open source and released to a Github repository. ...
BioWare co-founders Dr. Ray Muzyka and Dr. Greg Zeschuk dig into the nitty-gritty details of how the developer was born and how it came to create an iconic RPG. ...
GameStop has detailed its financial results for the final quarter
We quizzed one of the developers behind Nex Machina about surviving in the modern indie market and working with industry legend Eugene Jarvis. ...
At GDC 2018 Riot engineering lead Steve Martin will walk you through the evolution of Riot eSports from inception to present day from a product and engineering perspective. ...
This week's Video Game Deep Cuts highlights include innumerable 'best of the year' countdowns - from VR games to mobile titles to, uh, Eric Wolpaw's vegan juice cuts, and loads more besides. ...
Finnish mobile developer Small Giant Games has raised $41 million to extend its reach and bolster its dev team. ...
"Playing an Elusive Target in a level you have fully mastered gives you the experience of being the apex predator. No matter what might be in store, you have the tools and experience to handle it." ...
Google has launched version 1.0 of its augmented reality SDK, pushing the tool out of preview and allowing devs to create and publish AR apps to the Play Store. ...
The 32nd edition of GDC is over, and in its wake organizers confirm it hosted over 28,000 attendees (a new record!) and will return next year the week of Monday, March 18 to Friday, March 22! ...
Roughly 5 months after laying its long-standing "Battle.net" brand to rest, Blizzard is bringing it back -- although going forward, it would prefer if everyone referred to it as Blizzard Battle.net. ...
Devs may appreciate the bit of perspective Nintendo recently shared on how people (or at least, Nintendo Account holders)
"In terms of game animation, Overwatch is a master class in character appeal. This game is all about its characters. Every single member of this cast is unique and just loaded with personality." ...
Watch our conversation with the developers of X-Wing Miniatures if you want some exceptionally insightful design tips. ...
Veteran localizer Alexander O. Smith recalls how parts of the iconic world of Final Fantasy XII came as a result of the amount creative freedom Square Enix granted its localization staff. ...
Digital Extremes is looking for a UI/UX Designer intimately familiar with its game Warframe to further develop and improve the game's current interface. ...
At VRDC Fall 2017 in San Francisco today Adam Orth (Adr1ft), Chris Pruett (Robot Invader), Will Smith (Foo Show) and Dirk Van Welden (Space Pirate Trainer) shared advice on making immersive VR worlds. ...
Additionally, the company says the first wave of its $99 dev kits are in the mail. ...
At GDC 2016 AI Summit, Creative Assembly's Andre Arsenault explains how the studio's big strategy game