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"Your store page is not irrelevant, but it†™s a bit irrelevant," says Compulsion's Sam Abbott. "If people have an idea in their mind of what your game is, that†™s what they†™re buying. It†™s not the fine print." ...
Kotaku recently published a piece examining the history of the Diablo franchise and what Diablo Immortal means for the company. ...
An NPD Group analyst says that sales of Call of Duty: Black Ops 4 weren't hurt 'in the slightest' by the game's multiplayer-only model. ...
Despite an unexpectedly competitive couple of months, Ubisoft says its properties performed well during the first half of its 2018-19 fiscal year. ...
"This is one of the things I'm most interested in," says Foddy. "As a game designer, the most fundamental problem you're up against is that games don't matter, they're fake." ...
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